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Autodesk Maya12-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Compositing | - Composite multiple render layers |
| Topic 2: Lighting | - Identify the specular component of a light - Describe focus attributes of lights - Use Look Through Selected for light placement |
| Topic 3: Materials and Shading | - Identify Blinn specular shading attributes - Fix textures on deforming surfaces - Apply 2D textures |
| Topic 4: User Interface and Scene Management | - Configure the viewport and use ViewCube navigation - Display Safe Frames - Understand the purpose and benefits of freezing transformation data |
| Topic 5: Modeling | - Explain edge loop modeling workflow - Identify subdivision surface modeling workflow - Identify Boolean operation types |
| Topic 6: Rigging and Setup | - Describe options for using the Blend Shape deformer - Identify options for editing Smooth Skin - Identify options for editing Rigid Skin |
| Topic 7: Scripting | - Add syntax to a script |
| Topic 8: Animation | - Constrain an object to a path - Edit animation curves using the Graph Editor |
| Topic 9: Cameras | - Explain Near and Far Clip Plane for cameras - Identify controls for transforming the camera |
| Topic 10: Dynamics and Simulation | - Describe soft body behavior - Control soft body simulation |
| Topic 11: Effects | - Identify OpticalFX attributes |
| Topic 12: Rendering | - Identify rendering settings changed by the NTSC preset - Describe Render Preview functionality within IPR - Describe Raytrace and Scanline quality settings |
| Topic 13: Scene Assembly and Pipeline Integration | - Improve scene organization using Search and Rename - Import files while preserving scene data |

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